Beta 3 Getting Close!

Dev work on Beta 3 wrapped last week and we are now testing to make sure the build is stable enough to release. Hope to have it out to testflight users this week!

Let's Play Renegade Episode 3

Let's Play Renegade Episode 3

In episode 3 of Let's Play Renegade, @steakbacon talks story and shows the campaign mode. Plus gets a fun surprise when beting level 63!

Let's Play Renegade Episode 2

Let's Play Renegade Episode 2

Empire? Aliens? We all know the second installment is even better than the first right? Check out the latest Let's Play video for a quick tour of Renegade's character and weapon customization features. And soon, you too will be crafting a 197 Pure Ice Autofire Rocket Rifle!

 

Meet Hav Rusedra

Meet Hav Rusedra

 Hav Rusedra, Director of Renegade Advanced Weapons Research

Hav Rusedra, Director of Renegade Advanced Weapons Research

As Director of the Renegade Advanced Weapons Development team he is charged with outfitting the Renegade Operatives with the gear they need to survive and defeat the enemy. His team is constantly updating weapons with tech scavenged from the Oberon archives.

Let's Play Renegade

Join me on a quick video tour of Renegade. First up are some details on how the mechanics and controls work. I'll be showing off more of the game's features in future episodes. Questions/Requests? post on the forums.renegadeprogram.com.

Renegade Launch Expands to Australia and New Zealand

Renegade Launch Expands to Australia and New Zealand

Today, we are thrilled that we pressed the big green button to go live in Australia and New Zealand with our second release of Midnight Star: Renegade. If you are down under, come join the fun with our players in the Philippines. Local players can find the app here.

This release has tons of new features. Most notably our events which run every day and offer players a chance to win glorious piles of loot.

Here's a quick gif showing how my last event run ended! Weeeeeeeee!!!!!

Daily Events

With Beta 2 comes the addition of Daily Events. Every day there's a randomly selected map with a new mission objective designed to offer up a quick challenge against your fellow Renegades. Today's daily, for instance, is "Headshots Untouchable".

You get matched up with 99 other Renegades and try to get the most headshots without getting shot yourself. It's tough, but a fun quick way to show off your skills. And the best part is that there's a sweet pile of loot for you at the end, with the top scores taking home loads of treats!

Wave 35 On the Weekly

Wave 35 On the Weekly

Watch me pull a shield recharge out from under three mortar dudes bent on blowing me into space...

Meet Owen Liu

Meet Owen Liu

 Owen Liu, Senior Intelligence Analyst

Owen Liu, Senior Intelligence Analyst

Owen Liu comes from a mixed background, half Irish and half Chinese. He was a star student in Tsinghua University's Computer Engineering department. Shortly after leaving the University he was placed on a federal watch list, suspected of government and commercial data espionage. The GMSC recruited him directly into their intelligence program. He is a senior Intelligence Analyst with the program.

Armor Polish!

The art team puts the polish on some of the armor sets in the game. We are prepping for adding the custom skinning features, so you'll be able to design your own looks for your character and release your inner Kylie!

Putting the finishing touches on Beta2

Putting the finishing touches on Beta2

We are getting very close on submitting for Beta 2. Lots of improvements and additions to the build since the last version. Thanks everyone that gave us feedback. Here's what's in store and a video link to a short playthrough on the new build:

- Multiplayer Events
    Advance Guard: Every day a new event with your fellow Renegades. Prizes for all tiers of finishers. Daily events are slightly longer than campaign missions, but way shorter than the old endless runs.
    Active Duty: This event lasts the whole week and has even bigger prizes! Rules and length are similar to the old Endless Runs, so scores can really rack up here.
    
- Story
    Your team at the Renegade Program now keeps you up to date on what is happening in the galaxy and the twists and turns of our conflict with the Dust
    
- Audio
    Music and soundfx treat your ears to the glorious sounds of scifi combat action. And our friend Serj Tankian returns as composer for Renegade's inspiring soundtrack.
    
- New Levels
    New levels have been added to the Campaign

- Real Time Shadows
    The environment and characters now cast shadows onto surfaces.
    
- Improvements to Targeting
    Priority targeting has been improved.
    
- Polish and Simplification to Main Menu
    The main menu is now simpler and cleaner. Hopefully more intuitive!
    
- Easier Scrapping Options
    You can now scrap unneeded parts from the weapon equip screen and the drop-open screen.
    
- Stat Compare Block
    When examining parts in your weapon or armor there is now a display that shows the incremental gain/loss to key stats
    
- Character/Weapon view
    You can tap the 'eye ball' on the armor and weapon screen and view your stuff in detail.
    
- Surfaced Primary Stats
    Primary Stats for weapon and armor parts are now surfaced at the part level. So, for instance, when looking at your grips you can see at a glance which ones are auto-fire.
    
- Texture Revisions for Gear
    A more unified and slightly less fruit loop appearance to randomly assembled weapon and armor parts.

- Android Build
    The game runs on Android devices.